The third Design Challenge is underway, with the Team entering the "Ideation" design thinking mode, we had collaborated and discussed potential problems and solutions.
Sadly, our team meeting was missing a member for unknown reasons and we couldn't decide on a solution or the problem (as each one had a different opinion). As such, we re-entered the "Define" thinking mode and upon further reading the task sheet, we were reminded that we were supposed to role play and represent various members of the stakeholders.
This allowed us to narrow down the problems to the single which we thought would be the easiest to portray
- O-Week is clumped and too messy
With the problem re-defined from multiple problems to a single problem, we re-entered the "Ideation" design thinking mode and came up with several solutions including:
- Organizing O-Week (Separating it by category)
- A QUT O-Week Application
- Brochures (Maps) that are given out at all entrances
We decided to try the simplest of them all and simply organize O-Week. At which, we all agreed and began thinking of different ways to do it.
As we entered the workshop for the week, we were told we had to interview all stakeholders to "empathize" with their various viewpoints of O-Week in our particular problem. Considering we had already begun/finished our Prototyping phase we were fairly worried but not too overly concerned. As the week closed, we all split up to interview our various different Stakeholders. I was assigned to interview the QUT Success program on their advice on their O-Week experience
Overall, there were a few mishaps this week, the team member's absence was a great disturbance (although it probably worked our for the best) as well as during the workshop, we gained an extra member. This meant we had 1 more member than every other group. Aside from that, we all worked well and help both members get up to speed easily. I could've been a better team member by reading the task sheet and understanding the task clearer allowing us to finish interviewing the stakeholders without being reminded. This would have allowed us to construct our Design Challenge in a more productive manner.
I


No comments:
Post a Comment